Category: Reviews

Reviews of Movies, TV, and Games

  • 10 Cloverfield Lane Review

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    10 Cloverfield Lane is a type of movie that we just don’t see very often in modern cinema. It’s a film with a decent budget and a major production company behind it, with some serious marketing power, that still prefers to keep things simple and constrained throughout most of its runtime. With a few changes Cloverfield Lane could have easily been a stand-alone no-budget indie flick. The fact that a major studio released and marketed such an effort at all is encouraging, as it suggests that mid-budget films can still get made (and, hopefully, be successful) even in today’s entertainment business climate.

    But aside from supporting the return to small character-driven entertainment and the mid-budget blockbuster, there’s a simpler reason for why you should see 10 Cloverfield Lane: it’s just damn good. The trailers have smartly kept most of the plot details under lock-and-key, and I won’t go into details much here, but the script plays with expectations wonderfully. Your suspicions of other characters shift back and forth with each new reveal, and the pacing is perfect, giving the film plenty of time to breathe without ever stalling out.

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  • Zootopia Review

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    Zootopia is one of the smartest, most nuanced movies I’ve seen about race relations. It gets so many complex and often-overlooked aspects across: the way that historical biases still have power in a “post-racial” world, how racism often comes from a place of fear or ignorance rather than outright hate, how even good people can let their biases get the best of them, how society’s presumptions about race can dictate one’s behavior, and quite a lot more. Even generally well-received films like Best Picture winner Crash can get this stuff wrong and make characters cartoonishly racist, so for an ACTUAL cartoon featuring a city of animals to convey these ideas so brilliantly is quite an achievement. Like last year’s excellent Inside Out, Zootopia manages to convey ideas that are far above most childrens’ heads in a way that they can understand on an emotional level.

    But to just say that Zootopia is successful for conveying complex ideas to a broad audience in a nuanced manner is to sell it short. Just as a piece of entertainment, it’s hugely successful. For children, there is great animation and plenty of visual gags to keep them entertained. It’s briskly paced, very funny, and features extremely likable characters. For adults, there are several clever jokes that are likely to fly over kids’ heads, including references to R-rated fare like The Godfather and Breaking Bad. However, unlike a lot of animated pictures, these references feel like genuine nods of affection rather than cheap throwaway jokes, and they never detract from the central narrative.

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  • Firewatch Review

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    Firewatch is notable for its ambition over anything else. It’s technically in the same genre as other recent “walking simulators” like Gone Home and The Vanishing of Ethan Carter, but here the player engages more directly with the narrative, or narratives, as it turns out. The game begins by setting up your character’s tragic backstory in a way that I’ve never seen done in a 3D title, incorporates a growing relationship between two characters into almost all of the game’s interactions, hints at a conspiracy thriller plotline, and tells another personal tale of tragedy along the way. That all of these narratives fail to come together in a significant way is perhaps understandable, then, but I was still hoping that the separate threads would feel more complete than they ultimately do.

    I’ll try to stay away from overt spoilers in this review, but let’s begin with lead-character Henry’s personal backstory. The slightly-interactive opening is beautiful in its minimalism, and borrows heavily from narratives like Pixar’s Up. The goal is clearly to give the player-character baggage that informs his actions in the otherwise-disconnected main narrative. However, unlike Up, Firewatch fails to really provide an arc for its characters. He takes his job as a fire lookout at a national park as a reprieve from his crumbling marriage, and by the end of the title, that’s all it ever is. He doesn’t come to terms with anything, he doesn’t make any major decisions, he just gets wrapped up in a separate plotline with his boss, Delilah.

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  • Room Review

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    Room’s premise is interesting enough that, even if it were a complete failure, it would be worth seeing. The film is presented entirely from the viewpoint of Jack, a five-year-old boy who has lived his entire life inside a garden shed. His concept of reality is what he can physically touch inside of Room. Anything outside exists in “outer space,” and all of the people and places he sees on television are simply unreal. The psychological state is both fascinating and completely believable, but also prevents him from understanding how dire his situation is: he’s being held captive along with his mother by a psychopathic rapist who also happens to be his own biological father.

    By presenting the story from Jack’s point of view, the film plays with the discrepancy between what we understand to be happening and the actual narration. Jack talks excitedly about the TV world, and the other planets with dinosaurs and dogs and all of the other things that he knows don’t actually exist, yet as an audience we feel constrained and discomforted by the tiny room that represents all of Jack’s known existence. As for his mother, we know what’s happening every night when “Old Nick” pays her a visit, and we understand what she’s talking about when she explains her kidnapping story to her son. But Jack doesn’t, so when he explodes at his mother and calls her a “liar,” we empathize more with her than our narrator.

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  • Making A Murderer Review

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    Netflix’s documentary mini-series Making A Murderer has sparked a large debate, online and in the real world, over whether or not Steven Avery is guilty of the murder of Teresa Halbach. There’s a strong argument for either case: Avery has a rough history and a wealth of physical evidence against him, but there’s also very strong reason to believe that said evidence was tampered with by a police department with a strong motive to frame him. The documentary also chooses to ignore some character-debilitating evidence that has since come to light, but such evidence is not as damning as many would like to believe. No matter how much people argue around the water cooler, it’s likely that we’ll never know for sure whether Avery is guilty of Teresa Halbach’s murder.

    But what many seem to miss is that, in a way, Avery’s guilt is beside the point. Making A Murderer is far more significant for its damning indictment of the United States justice system. Not only are the basic tenants of law frequently upended or ignored, but the inherent bias AGAINST the defendant, who is supposed to be “innocent until proven guilty,” is shocking and abhorrent.

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